﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
namespace HabboClone
{
   class Tile
    {
       public Tile(Texture2D texture, string Name, Point position, bool isPassable)
       {
           this.Texture = texture;
           this.Name = Name;
           this.Position = position;
           this.IsPassable = isPassable;
       }
       public Texture2D Texture { get; set; }
       public string Name { get; set; }
       public Point Position { get; set; }
       public bool IsPassable { get; set; }
    }
}
